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Environment & Prop Modeler ✦ 3D Artist

PROFESSIONAL WORK

PRIVATE WORK

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props

• Modeling of hero props.

Environment Modeling

• Modeling of main set dressings.
• Card placements for matte paintings.
• Layout of scenes, working with camera movements to match the cards to the animatic reference.
• Grass mash systems and lookdev.


Set Dresser / Environment Modeler & Texture Artist

Marvel Strike Force: We Are Venom (Commercial)

• Contributed to environment modeling, set dressing, and texturing for the cinematic.
• Modeled and surfaced the streets for both pre- and post-destruction sequences, ensuring seamless visual continuity.
• Created and textured the main building entrance and multiple street-level assets.
• Retopologized character armor to achieve clean, animation-ready topology optimized for deformation.


Environment & Prop Modeler ✦ 3D Artist

PERSONAL WORK







RESUME

Work Experience

Senior Set and Props Modeler - Arx Anima

Feb 2025 - Sept 2025

Feature film: Pirate Mo & the Legend of the Red Ruby | Leterbox/RTVE

Zbrush Modeler Artist - Kuurth

Feb 2025 - Jul 2025

Collections: Not So Basic, Sanctuary

Prop & Set Modeler - Giant Animation

Sept 2022 – Dec 2024

TV series: Unannounced | Peyo ProductionsTV series: "Legends of Evergreen Hills" | Chick-fil-A Playâ„¢ (2024)TV series: "Fairly Oddparents: A New Wish" | Nickelodeon/Netflix (2024)

Modeler and Shading Artist - 23 Lunes Animation Studio

May 2021 – Aug 2021

Commercial: "Chocoflakes" | Cuetara (2021)Commercial: "Ohana Island" | MYBO GAME (2021)Commercial: "Unannounced" | Scopely (2021)

Education

Bachelor’s in 2D/3D Animation, Videogames & 3D Generalist - L'idem- Creative Arts School

Sept 2018 - Jul 2022

Specialized in: Environment Modeling, Texturing, Look Development


About & Contact

Sara Queraltó

Hi There! I am Sara.
I am 3D Artist with experience working as an Environment & Prop Modeler for various animation studios.
Previously worked as Prop/Set Modeler on The Fairly OddParents: A New Wish, Legends of Evergreen Hills and the upcoming feature film Mo and the Legend of the Red Ruby, among other productions.I love building worlds and assets that help stories come to life, while delivering high-quality models, clean topology, and efficient assets for animation pipelines.

Fairly OddPARENTS: A NEW WISH

• Responsible for modeling 300+ props and several sets considering the technical constraints (art style limitations, topology, UVs, etc).
• Blendshape modeling for props with various states for the rigging team.
• Ability to follow 2D concepts and artistic direction. Understanding of proportions, spaces and volumes to transfer it to very stylized 3D
models.
• Knowledge making UVs under the direction of the supervisor and the surface department and managing uvs of blendshaped assets.

Props


Sets

Environment & Prop Modeler ✦ 3D Artist

Chocoflakes commercial

Modeling and Surfacing


ohana island commercial

Modeling and Surfacing

Legends of evergreen hills

• Environment modeling for both interior and exterior sets.
• Followed the client's concepts to model environments as close as possible while also being functional for animation.
• Working with heavy scenes. Optimizing heavy sets to be used by the next departments.
• Coordinated with the other team members to prevent any future issues from affecting the other animation departments.
• Set dressing of the vegetation of the main sets.
• Worked on several layouts to ensure a good final shot with the camera movements and the vegetation placement.

Environments, set dressings & assets